However, his combos and shifting shadows make it so hard for enemies to stun him and kill him. Zed’s only weakness is CCs, where he gets stunned and fails to assassin anybody. He is the best mid-lane champion because during team fights, he can easily cut off enemy key players (usually the ADC) without facing any danger of dying. Zed dominates the lane and has great roaming skills as he can assassin enemy ADC with his ultimate. Probably the most important aspects of mid-lane champions for the current meta are dominance in the lane and the power of roaming. Zed is also very hard to gank since he has his shadow W and his ultimate. He can solo kill very easily once you know his combos. Zed is very strong in lane, especially post level 6. He has all the aspects of being the best mid-lane champion. As you already know, high elo players or pro players like Faker use Zed on a different level. The more you master him, the better he becomes. The champion itself is very good, but this doesn’t mean skills don’t matter. He is the perfect assassin champion that can be easily played by low elo players. With both the highest pick rate and ban rate, he is used by most mid-laners. While Koreans love to use Zed because of Faker, Zed is the best mid-lane champion at the moment. We will update this information every 3 months based on changes to meta or new patches. This article lists the Top 10 mid-lane champions based on statistics after 10.18 patch. You can check this relationship by comparing Top 10 Jungle Champions and this article. Usually, they have an inverse relation with AD and AP, meaning if tier 1 mid-lane champions are mostly AD then most tier 1 junglers are AP. There is a correlation between mid-lane champions and junglers. However, the type of mid-lane champions changes based on the shifting meta. Historically, there has been more Ability Power (AP) mid laners due to the fact that top laners in League of Legends were usually tank, jungle and bottom were mostly AD champions. Vision is also important because you don’t want to be over-extended and get killed. Therefore the key to playing mid-lane champions is to have strong map awareness and roam a lot. Since they are in the middle of the map, they can easily get ganked from all sides, but they can also roam different lanes and back up ally junglers with taking objectives. Now, this ability is awesome and has a ton of applications, but it doesn't turn you full god mode, it is limited by time, so be conscious of how much time your ult lasts before you go all kamikaze on the enemy team.Mid lane could be seen as the most important lane in the Rift. Are you getting killed a bunch early game? Ult your team's carry when you see them get low. Getting fed early and mid game? Ult yourself in teamfights. Invincible here meaning, no damage, no cc, no tower or minion agro, no nothing. You're ult temporarily renders you or an allied champion invincible. Basically I'm saying this ability is awesome.Īs one of my favorite Youtubers once said: this skill separates the good Kayle players from the bad. Then, it'll come home with you and make you dinner, and read you a bed time story before you go to sleep. This ability is your bread and butter in lane, it's going to get you most of your farm, harrass your laning opponent if they stand by their minions and probably get you a kill or two as well. This ability is so ridiculous because you go from a wimpy melee to a crazy strong ranged mage with the press of a button. Kayle activates E to make her auto attacks ranged, and ALSO apply AoE damage to the target enemy. This ability is just, the greatest thing. This heal also makes Kayle a great pick if you're going support. Again, this ability is great for ganking, you can slow the enemy with your Q, and apply this to your jungler, and already you pretty much have a successful gank. Kayle's W both heals an allied champion and gives that player a speed boost. This heal is one of the best mid-laners healing abilities in the game. The damage isn't very high on it's own however, so outside of a few fringe cases, it's not going to secure any kills for you. Reckoning is great for slowing the enemy mid-laner for a gank, or even to use for harass. Your Q hits an enemy with a ball of damage, applying a slow. This is great, because it makes you a tank buster, because shredding away armor and mr during a team fight is pretty awesome. Every basic attack lowers your enemy's armor and magic resistance, stacking as it goes. Basically you have build in armor shred and magic pen. The most support-style mid or the most mid-style support?
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